※ 現在、本ページは原文のままですが、近日中に日本語版を用意させていただきます。
Description:
This sample provides easily reusable code for drawing basic geometric primitives.
Sample Overview
These classes are particularly useful when debugging 3D games. For example, you could use them to display your collision bounding boxes or bounding spheres as translucent or wireframe 3D models.


GS 3.1


GS 4.0
var gDomain='m.webtrends.com'; var gDcsId='dcschd84w10000w4lw9hcqmsz_8n3x'; var gTrackEvents=1; var gFpc='WT_FPC'; /*<\/scr"+"ipt>");} /*]]>*/