These QuickStarts introduce the basics for creating Windows Phone applications. These QuickStarts are designed for two types of readers:
New to Windows Phone development:The QuickStarts are presented in a prescribed order for those of you who want to start at the beginning and learn step-by-step. Think of the QuickStarts as the chapters of a book.
Have experience, but want to learn about specific features/scenarios: Although the QuickStarts are presented in a prescribed order for beginners, each QuickStart is a self-contained introduction to a feature rather than a dependent component of a larger whole. In other words, feel free to skip around to different QuickStarts.
Once you have checked out the Quickstarts, put it all together with Building a Windows Phone Application from Start to Finish.
Shows how to get started with the tools and create your first application for Windows Phone.
Introduces XAML, a declarative language used in the phone to create UI (controls, shapes, text, and other content presented on the screen).
Describes how to add buttons, text boxes, and other controls to application and add code make the controls perform some action.
Describes the Panorama and Pivot controls and provides best practice guidance.
Describes how to display and enter text for the phone, and work with the on-screen keyboard.
Describes techniques to create applications that support both portrait and landscape orientation.
Describes how to use user touch input like tapping or sliding your finger across the screen.
Describes how to navigate and pass data between pages. Also describes the Application Bar and the Back button.
Describes how to restore your application to a presentable state when your application is terminated by a phone call, the phone going to sleep, or the user pressing the Start button and then pressing Back.
Describes how to send Push Notifications to the phone, including Toast Notifications, Raw Notifications, and Live Tile Updates.
Describes the requirements and process for submitting your application to App Hub for publication in the Windows Phone Marketplace.
Describes how to integrate animations into your applications to make them more interactive.
Describes how to draw scalable vector graphics, such as shapes, such as ellipses, rectangles, polygons, and paths.
Describes the different ways and technologies to store and retrieve data for use in your application.
Describes the ways to call REST services, such as blogs, maps, and search, to retrieve data.
Describes how to consume a Windows Azure Data Service by using the Open Data Protocol (OData) Client.
Describes how to perform various common phone tasks from your application, such as making a phone call, searching the Web, or selecting a contact.
Describes how to use the location services.
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