Sample Overview
Get the basics on Sound and Music for games on Windows Phone 7. This sample introduces three types of sound media interaction that games will use regularly, and demonstrates the options of each: simple “fire and forget” SoundEffects, stored SoundEffectInstance objects that can be manipulated during playback, and Song objects that efficiently load and play music files.
All content and source code downloaded from this page are bound to the Microsoft Permissive License (Ms-PL).

GS 4.0
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