


Sample Overview
This sample utilizes the Performance Utility to show the impact of adding 3D spheres to a scene and allowing them to collide with one another. By increasing/decreasing the sphere count and toggling the collisions, you can make a significant improvement in the performance of the sample.
All content and source code downloaded from this page are bound to the Microsoft Permissive License (Ms-PL).
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GS 4.0
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